Microsoft

Microsoft confirms new ransomware family deployed via Log4j vulnerability

Did you miss a session from the Future of Work Summit? Head over to our Future of Work Summit on-demand library to stream. Microsoft has become the second security vendor to report it has observed a new family of ransomware, known as Khonsari — which the company said has been used in attacks on non-Microsoft hosted Minecraft…

Did you miss a session from the Future of Work Summit? Head over to our Future of Work Summit on-demand library to stream.


Microsoft has become the second security vendor to report it has observed a new family of ransomware, known as Khonsari — which the company said has been used in attacks on non-Microsoft hosted Minecraft servers by exploiting the vulnerability in Apache Log4j.

In a Wednesday night update to its blog post about the Log4j vulnerability, Microsoft said it can confirm the findings of cyber firm Bitdefender, which earlier this week disclosed the existence of the new Khonsari ransomware family. Bitdefender said it had detected multiple attempts to deploy a Khonsari ransomware payload, which targets Windows systems by taking advantage of a flaw in the Log4j logging library.

The vulnerability, known as Log4Shell, was publicly disclosed last Thursday and is considered highly dangerous, as the flaw is both widespread and considered trivial to exploit.

Attacks on Minecraft servers

In its blog update Wednesday, Microsoft said that it has seen ransomware attacks on Minecraft servers that are not hosted by the company that involves the Khonsari ransomware family.

“Microsoft can confirm public reports of the Khonsari ransomware family being delivered as payload post-exploitation, as discussed by Bitdefender,” the company said in the blog post update.

“In Microsoft Defender Antivirus data, we have observed a small number of cases of this [ransomware] being launched from compromised Minecraft clients connected to modified Minecraft servers running a vulnerable version of Log4j 2 via the use of a third-party Minecraft mods loader,” Microsoft said in the post.

In those cases, the threat actor has sent a malicious message in-game to a vulnerable Minecraft server, and the message then exploits Log4Shell in order to execute a payload both on the server and on any vulner

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Microsoft

Xbox “has work to do”, but is “recommitting” to core fans following hardware revenue drop of 33% year-on-year

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Home News Xbox “has work to do”, but is “recommitting” to core fans following hardware revenue drop of 33% year-on-year Player growth has “not yet met our ambition”. Image credit: Xbox News by Victoria Phillips

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Xbox “has work to do”, but is “recommitting” to core fans following hardware revenue drop of 33% year-on-year

Player growth has “not yet met our ambition”.


green Xbox logo on a dark background
Image credit: Xbox

Earlier today, Microsoft shared its earnings results Q3 FY2026, covering for the period between 1st January and 31st March. Microsoft’s revenue is up 18 percent, at $82.9bn, though gaming revenue fell seven percent. Xbox content and services also saw a drop of five percent year on year. Microsoft attributed this to “a prior year comparable that benefited from strong first-party performance”.

Meanwhile, Xbox hardware revenue dropped 33 percent. This follows a price rise for Xbox Series X/S consoles in the US towards the end of last year, the consoles’ second in six months. In November, Microsoft said this price increase was due to “changes in the macroeconomic environment”. Despite this, Microsoft CEO Satya Nadella said the company had “set new records for monthly Xbox active users in the quarter, as well as game streaming hours”.

A little teaser for Xbox’s Project Helix.Watch on YouTube

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Microsoft

Microsoft-Backed Space and Time Just Launched a No-Code App Builder

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